We recommend that you do this only for Garment Maker objects. You can set different values for the two only when Anisotropic is off.
![scaling creates triangles 3ds max 2018 scaling creates triangles 3ds max 2018](https://cdn.mos.cms.futurecdn.net/WZqhSPBUpawa4dYAUbG3H3.jpg)
A larger value will be stiffer, while a smaller one will be stretchy like rubber.īy default, the U Stretch and V Stretch parameters are locked together so that changing one sets the other to the same value. The default value of 50.0 is a reasonable value for most types of cloth. You never want two adjacent triangles to pass through each other, so you can increase this value to prevent this from happening.īy default, the U B-Curve and V B-Curve parameters are locked together so that changing one sets the other to the same value. A setting of 1 makes the fabric very resistant to bending as the angle between triangles approaches 180 degrees. The default value of 0 sets the bend resistance to be constant. Resistance to bending as the fabric folds. Right: U and V Bend=2.5, simulating silk or other light fabric Left: U and V Bend=50, simulating a burlap material If both sets are assigned, you can then use the Property Assignment group to interpolate or animate between the sets. You can assign two sets of properties to a single cloth object: Property 1 and Property 2. Setting properties locally for panels is useful mainly when you are modeling a multi-panel garment created by the Garment Maker modifier. If you turn on Use Panel Properties (see Object Properties Dialog (Cloth)), 3ds Max disables the global settings in this group.
![scaling creates triangles 3ds max 2018 scaling creates triangles 3ds max 2018](https://www.unwrella.com/wp-content/uploads/2017/05/unwrella_photogrammetry_01.jpg)
![scaling creates triangles 3ds max 2018 scaling creates triangles 3ds max 2018](https://i0.wp.com/semiengineering.com/wp-content/uploads/2020/03/swhw.png)
You can also apply these values locally at either the Group sub-object level or the Panel sub-object level. Setting these values here in the Object Properties dialog for cloth applies them to the object globally. The 3ds Max interface provides a few different ways to set cloth properties. > Modify panel > Modifier List > Object-Space Modifiers > Cloth > Object rollout > Object Properties button > Object Properties dialog > Highlight an object in the list. Cloth Properties control how a cloth object behaves in a Cloth simulation.